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GBgeom is a computer graphics program developed for unraveling the relations between different texture parameters and for simulating the basic unrelaxed atomic structures at grain boundary planes in body- and face-centered cubic crystalline materials. It could be a useful tool to materials researchers for interpreting texture data and for deciphering the possible ordered structures at grain boundaries. The software has been developed using the Visual C++ language, and OpenGL routines have been used for rendering various outputs and implementing an intuitive user interface.

Supporting information

zip

Zip compressed file https://doi.org/10.1107/S0021889813014283/rw5041sup1.zip
GBgeom executable and documentation


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